| calculateVoxelCorners(int x, int y, int z) const | VoxelCube | |
| draw(bool bTranslateToCenter) | VoxelCube | |
| exposeSurroundingVoxels(SurfaceVoxelList::iterator i) | VoxelCube | |
| fillItemBufferArray(Viewpoint &image) | VoxelCube | |
| getBoundingRect(std::vector< Vertex > &vertices, const double modelMatrix[16], const double projMatrix[16], const int viewport[4]) const | VoxelCube | |
| getCenter() const | VoxelCube | [inline] |
| GetEdgeID(unsigned int nX, unsigned int nY, unsigned int nZ, unsigned int nEdgeNo) | VoxelCube | |
| getMinimumFarPlane(Vertex COP, Vertex lookatPoint) const | VoxelCube | |
| getVoxelSize() const | VoxelCube | [inline] |
| getVoxelsPerSide() const | VoxelCube | [inline] |
| isTransparent(int x, int y, int z) const | VoxelCube | |
| isTransparent(const VoxelPos &p) const | VoxelCube | |
| makeMesh(float isoLevel, QEM::ProgMesh &mesh) | VoxelCube | |
| PosToIdentifier(int x, int y, int z) const | VoxelCube | |
| PosToIndex(int x, int y, int z) const | VoxelCube | |
| setCenter(Vertex new_center) (defined in VoxelCube) | VoxelCube | [inline] |
| setFinalColor(SurfaceVoxelList::iterator i, RgbByte &color) | VoxelCube | |
| setVoxelSize(double voxel_size) | VoxelCube | [inline] |
| setVoxelsPerSide(int vps) | VoxelCube | |
| svl (defined in VoxelCube) | VoxelCube | |
| VoxelCube::setTransparent(SurfaceVoxelList::iterator i) | VoxelCube | |