GLTexPicture.hpp

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00001 #ifndef LOPER_GLTEXPICTURE
00002 #define LOPER_GLTEXPICTURE
00003 
00014 #include "standard.hpp"
00015 #include "PortableBitmap.hpp"
00016 #include "PortablePixmap.hpp"
00017 #include <GL/gl.h>
00018 #include <map>
00019 
00026 class GLTexPicture 
00027 {
00028 public:
00029     GLTexPicture();
00030 
00031         GLTexPicture & operator=(const GLTexPicture &p);
00032         GLTexPicture(const GLTexPicture &p);
00033 
00034     void create (const PortablePixmap &img);
00035         void create (const PortableBitmap &img);
00036 
00037     void draw (float originX, float originY);
00038 
00039     void draw (float originX, float originY, float width, float height);
00040 
00041     ~GLTexPicture();
00042 
00043 private:
00044 
00045         static std::map< int, int > textureIds;
00046     void cleanup();
00047 
00048     int m_originalWidth, m_originalHeight;
00049     HGLRC m_hglrc;
00050     unsigned int m_texture_id;
00051 };
00052 
00053 #endif // LOPER_GLTEXPICTURE

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